Freeform builds in CoHspeak

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Freeform builds in CoHspeak

Postby Amery Hayes » Thu Feb 06, 2014 11:15 pm

This time the right link! http://www.cohtitan.com/forum/index.php?topic=7269.0

For your primary superstat, I recommend Constitution. You get two secondaries as you level- I would definitely make Intelligence the second one, and if you're playing ranged, either Ego or Dexterity as the third.

For your power selections, here's what every character should have.

1.) An energy builder. Self explanatory.

2.) A single target attack. Self explanatory.

3.) A slotted passive. You can only have one active at a time. This is basically the equivalent of all your toggles in a COH build. I recommend Invulnerability from the Power Armor framework as your passive, but here's a full list: http://www.champions-online-wiki.com/wi ... ed_Passive

4.) An AOE attack. Self explanatory.

5.) A self heal. The best one in my opinion is Conviction from the Celestial framework, or Bountiful Chi Resurgence if you use Masterful Dodge (I'll get to that.) Here's a full list: http://www.champions-online-wiki.com/wiki/Healing

6.) An active defense. These are basically like "Moment of Glory" powers. They also work like break free's if you get mezzed. The best one in my opinion is Masterful Dodge. Here's a full list: http://www.champions-online-wiki.com/wi ... ve_Defense

7.) A toggle power. You can only have one active at a time. Pick which one you get based on your super stats. If you're going full ranged, I recommend Concentration. Here's a full list: http://www.champions-online-wiki.com/wiki/Form

8.) An active offense. These are like "aim," build up, Rage, etc. Either go with two active defenses or two active offenses, depending on if you'd rather do more DPS or be more durable. For range, and if you go super DEX especially, I recommend Ego Surge and Lock n' Load. Here's a full list: http://www.champions-online-wiki.com/wi ... ve_Offense

9.) An energy unlock. These are powers that return energy to you under certain conditions. If you build right, you'll get to a point where you never have to use your energy builder. The best energy unlock in my opinion is Molecular Self Assembly from Technology. Here's a full list: http://www.champions-online-wiki.com/wiki/Energy_Unlock

10.) Something to feed Molecular Self Assembly. This power grants you energy every time a power comes off cooldown, so it's good to have a really short cooldown power or two. You can browse the wiki for short cooldown powers, but on a full ranged build I recommend taking Evasive Maneuvers from Archery, especially if you take Masterful Dodge as your active defense.

11.) A block upgrade. These are different ways to make your block much more powerful and add different perks to it. If you use Evasive Maneuvers and Masterful Dodge, I definitely recommend Parry with the Elusive Monk advantage. Here's a full list: http://www.champions-online-wiki.com/wiki/Block

For the rest of your powers, there's really quite a bit of flexibility. These essentials or some variation should be taken on all builds though.

As for your gear, do the quest lines, and you'll get gear as rewards and drops from mobs. Equip gear based on your super stats- So if you're super Constitution, equip constitution gear. You'll find gear that includes all of your super stats as you level more and more, but focus on what you have at the time.

Same deal with talents, base which talents you pick around your super stats. Once you get to level 10, you'll unlock specializations. Your first specialization will be your primary super stat. Always upgrade gear enhancing specializations to max.

Once you get 10 points in that tree, you unlock your second specialization tree. I highly recommend picking vindicator, and slotting the Rush of Battle to max immediately. This provides a self heal over time whenever you defeat an enemy, and it's awesome to level with.


Dunno how good that advice is since I'm not a builder, but I thought it was helpful.
Amery Hayes
 
Posts: 166
Joined: Wed Feb 22, 2012 2:09 pm

Re: Freeform builds in CoHspeak

Postby Jake Mason » Sun Feb 09, 2014 8:36 am

It seems solid to me, if a little narrow. There are small changes that might work better for some concepts (different Primary Stat, different Slotted Passive, different Specialization Trees, something in the place of the block upgrade in a tight build), but following this framework, the character will be hard pressed to lose at anything. Ever. Ever.
Jake Mason
 
Posts: 177
Joined: Fri Mar 09, 2012 12:59 am


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