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Father Gerard Henri's Home for Wayward Youth • View topic - Villian Groups and our IC Understanding of Them

Villian Groups and our IC Understanding of Them

Places related to Father Gerard Henri's Home for Wayward Youth

Villian Groups and our IC Understanding of Them

Postby Theo Walker » Mon Feb 20, 2012 6:49 pm

As you might have witnessed too, Father Henri's Home operates under a jointly created reality. The Officers and Members, new and old, have worked to hammer out an environment that allows a consensus of understanding between us all. This is essential in any storyteller setting because without a clear line to place most character's awareness, we'd fall into the trapping that some groups fall into which is it just takes one person with unlimited knowledge to ruin all the mystery.

While we respect everyone's individual storyline, we hope each and every one of you respects the others enough not to take away any mystery. Do you (OOC you) know that Crey is an evil corporation aiming for some form of economic domination? Yes. But would your character truly know anything about that? While some wards who come to Father Henri's Home might know (We've had escaped Crey experiments before), it is important for you to realize the IC ramification of you trying to convince someone of this.

And example would be this. Imagine you and I met in school. And one day, I finally confess that I'm an experiment created from the labs of Apple. Apple is actually a huge, evil corporation that is aiming to enslave us all. Now while this might be true, it's very unlikely you'd believe me. At the very best, you wouldn't run away and never look at me again.

So, this post will cover several high-end groups in City of Heroes. From Crey to Rulu-Shin, we will aim to provide you with as much information as we can so you get a sense of what is the 'norm' for Father Henri's Home. Mind you, this doesn't mean your character can't know something more than what is norm. However, you have to ask yourself if it is truly worth it for your story.








Last edited by Theo Walker on Mon Feb 20, 2012 7:25 pm, edited 3 times in total.
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Crey

Postby Theo Walker » Mon Feb 20, 2012 6:50 pm

Last edited by Theo Walker on Mon Feb 20, 2012 7:40 pm, edited 3 times in total.
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Malta

Postby Theo Walker » Mon Feb 20, 2012 7:03 pm

Last edited by Theo Walker on Mon Feb 20, 2012 7:22 pm, edited 1 time in total.
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Midnighter's Squad

Postby Theo Walker » Mon Feb 20, 2012 7:05 pm

Last edited by Theo Walker on Mon Feb 20, 2012 7:23 pm, edited 1 time in total.
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Nemesis' Army

Postby Theo Walker » Mon Feb 20, 2012 7:07 pm

Last edited by Theo Walker on Mon Feb 20, 2012 7:23 pm, edited 1 time in total.
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Rikti

Postby Theo Walker » Mon Feb 20, 2012 7:12 pm

Last edited by Theo Walker on Mon Feb 20, 2012 7:24 pm, edited 1 time in total.
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Rulu-Shin

Postby Theo Walker » Mon Feb 20, 2012 7:15 pm

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Praetoria

Postby Theo Walker » Wed Feb 22, 2012 5:22 pm





Praetoria.

Utopia. Nirvana. Cage. Prison.

All these things are used to describe the home of Emperor Cole. It is a reflection of what beauty and horror can come from the complete elimination of freedom for security. The streets are clean. The arts and science flourish. And people can no longer hold any negative, rebellious, or suspicious thoughts in their head.

Heroes and Villains have known about Praetoria for some time. They've been battling with the beings after the dimensions discovery many years ago. However, word of Praetoria never reached the streets of Paragon or the Isles. If it did, it would have been whispered about and many would have considered it an 'interesting story', at best.

On May 11th, 2011, that all changed.

Portals opened up all through the Isles and Paragon City and Praetorians rushed out in mass. While their clockworks were made to not hurt citizens, accidents occurred and innocent people were killed. There was no denying that the Praetorians were real and it was finally revealed what and who they are.

The news gave some details on who the Praetorians were. They were reported that they were from an alternate dimension and that they were at some sort of dispute with Primal Earth for sometime now. Some news agencies showed images of what looked like Freedom Phalanx members fighting on their side and the government acknowledged the existence of doppelgangers in Praetoria.

Praetorian history is something that isn't known to the popular. Nor do people know the political climate. All that is known is that another dimensional threat has found its way to Primal Earth again... and it was up to the Heroes (And Villains) to push them back.


Yes. Studio 55 has an entrance into Praetoria. Yes, some people claim to walk between the two dimensions with ease and class. However, we are going to alter that perception just a touch. Yes, Studio 55 does have an entrance to it, however it is monitored by Cole's agents. Those who go through the portal will be observed, documented, and followed -- Most likely captured.

A jaunt through Praetoria is not something that will be occurring within Father Gerard Henri's Home for Wayward Youth. If your toon goes to Praetoria, don't expect a rescue to be launched to get them back if they are captured. If your toon -does- make it back to Primal Earth, it would be wise for them to keep it a secret. O'Connely would have serious reservations about keeping a ward around who has broken the dimensional barrier.


It is very unlikely for a teenager to be sent through the few dimensional gateways used by the Resistance and the Loyalist. It is even more unlikely for them to not be caught by the authorities of the Isles or Paragon City. There are so many variables that go against the idea of a youth making his or her way to Primal Earth that we feel the best use for such individuals is for NPCs.

That being said, we aren't opposed to hearing any ideas that someone thinks could make a Praetorian toon work in this setting. We will try to work with you, but please understand that a Praetorian toon -might- be just outside the scope of the Home.
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